
This resource is intended to assist students in drawing interconnections between members of the small group of American literati that made up Thoreau’s circle based in Concord, Massachusetts, and who spawned the transcendentalist movement.

This lesson invites students to reconfigure Meg’s journey into a board game where, as in the novel itself, Meg’s progress is either thwarted or advanced by aspects of her emotional responses to situations, her changing sense of self, and her physical and intellectual experiences.